“ You watch as…” Narrative Perspective and Perspective-Taking in Players of Tabletop Role-Playing Games (TTRPGS)

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“ You watch as...” Narrative Perspective and Perspective-Taking in Players of Tabletop Role-Playing Games (TTRPGS)

Author: Keerthi Sridharan
Source: LingUU Journal, vol. 6, Iss. 2, pp. 37-56
Year: 2022
Published by: LingUU Journal

Abstract

Work in the domains of narrative processing and perspective-taking has established that first-person grammatical perspective usage in a written narrative leads to higher levels of reader identification with the narrative character. However, this work has not yet been applied to nontraditional forms of new media. The following paper seeks to study how perspective usage and narrative processing function in a tabletop role-playing game (TTRPG) context. Following a review of established research on narrative processing and identification, the unique language use players are exposed
to in TTRPG environments is explored with regard to current understandings of narrative processing, as well as existing work on perspective-taking and identification on (video) games and role-playing contexts. Lastly, two experiments are proposed to address the question of how the manipulation of grammatical perspective affects identification level with a narrative character among players of Dungeons & Dragons, within and outside of a TTRPG context.

Keywords

narratives; perspective; play; identification; games

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